- Artist
- Alice Bucknell
- Year
- 2025
- Medium
- Video game
- Artistic Residency
- Collide
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SMALL VOID is a cooperative two-player ‘call and response’ game exploring the limits of language, attachment theory and cosmic annihilation.
Developed through Arts at CERN’s Collide residency programme in partnership with Copenhagen Contemporary, the game’s mechanics are inspired by the paradoxes of black holes and quantum entanglement, and conceived in dialogue with theoretical physicists at CERN.
The game’s world, meanwhile, is inspired by the aliens beneath our feet—lichens—and the macro-micro, one-many, inside-outside, and living-dead confusion that their very existence instates.
SMALL VOID is also a queer dating sim about the frictions and expansions of identity that love induces, pining at a distance, failures of communication, and the ways a world, as an active agent or player, transforms all beings who move through it.